THE STORY
BLUSHOCK EFFECT 1
2550
Planet Vanargand witnessed a transformative event in 2550 when BluShock colonized it, bringing with them the knowledge and technology from the Star Trek Universe, and establishing a flourishing settlement. In a harmonious blend of past and future, the Fenrir spaceport was constructed alongside an ancient colony, creating a vibrant hub where the original BLUCORE team embarked on remarkable time travel missions. This convergence of timelines turned Vanargand into a beacon of exploration, where cultures, ideologies, and technologies seamlessly intertwined. Today, the planet stands as a testament to the boundless human spirit, showcasing the limitless possibilities of progress and discovery that transcend time and space.
2551
Idun: One year after BluShock departed from Vanargand from a powerful threat, Planet Idun was discovered and colonised. On it was their new home; Ymir base, in the already established colony of Jasper Point, which BluShock would eventually come to the realisation that it was established by a man who would become their adversary. Inhabitants also included a Demi-God Dragon named Escanor and trapped digital souls of everyone who ever set foot on Idun.
Asteroid Baldur and Resilient Station: When Idun was experiencing an End of the World scenario, BluShock already had another place in mind to colonise. Missing chunk of an old world, Baldur was discovered and held deep and dark secrets. Resilient base was eventually constructed inside the asteroid. Ancient caverns and tombs were discovered, and an ancient yet extremely powerful drive core which would enable BluShock to travel beyond the galaxy was later discovered by BluShock. This would be the first time the team were able to learn about the possibility of exploring not just the galaxy, but other galaxies and beyond the known universe.
Virmire: BluShock's first and latest expedition after settling in the asteroid, was to a planet all too familiar with the former Commander. Previously explored by another team of legends eons ago, BluShock began investigating a new cloning and manufacturing facility which was discovered to be droids being manufactured. The facility on Virmire was destroyed by a nuclear bomb, just like old times.
Tyr: In order to be able to travel to vast galaxies and beyond the universe, BluShock needed to find a certain type of fuel, in the shape of micro stars, or orbs. Luckily, the next planet on the agenda was Tyr. A young, factory planet that was ripe with Volcanoes and extreme temperatures. It was also where BluShock came face to face with their arch nemesis. But it turned out to be just one of many clones of McFudd. Lots of valuable crystals, minerals and fuel for the orb were recovered and one step closer to putting a stop to Jasper McFudd.
Ingemar: BluShock's next adventure and a series of missions would take place on a rainy and thundering world of Ingemar. Not only was it partly colonised by Binary Helix, under the contractual agreement of McFudd, but also contained a huge underwater world. BluShock would make use of the submarines on the planet and what they would discover next would be the stuff of nightmares. But in the end, this old threat was all smoke and mirrors. The team would collect more valuables to store and progress their lives and foil McFudd's plan once again.
Ingemar: Aftermath: After the fourth and final mission on Ingemar, it was time to return back to base. To make sure the Phorcy's base, the name given to the HQ, named after the Norse God of Rain and water, wasn't recoverable, the team leader insisted it was to be destroyed so that no one could return to collect anything valuable. With the Kain rocket launcher primed, it took one shot and the entire base exploded, causing a chain reaction to all the chemical based buoys across half the planet, causing an explosion which would have killed any potential threat and half of the entire planet population.
Ozone: During one of BluShock's planet scanning missions, they stumbled across this planet, hanging around in the Krogan DMZ. Dubbed as OZONE, for its choky gas like appearance and smoggy atmosphere, the team decided to investigate why it looked like the way it did and if it had any valuables worth collecting. They discovered a post apocalyptic city and a huge underground network of caves and occupied by the real Jasper McFudd was a huge shelter. Here is where they acquired billions of credits and finally put an end to their long time nemesis..but it wasn't over. It never is! DUN DUN DUUUN!
Freya: Several months had passed since the adventure on Ozone took place, and BluShock crew members were organising a shore-leave to tend to personal matters and other important events. A few remained on the asteroid to continue working when all of a sudden! A giant blackhole appeared out of nowhere and slowly began drawing the asteroid towards it. The commander and a few others were in a state of panic and began loading their valuables into ships and shuttles and made haste, before the asteroid was completely consumed. Then they were stranded but eventually sought help from the new Orc council to construct something better than the asteroid. 260 billion credits later, Sleipnir was born. The orb from the asteroid placed inside the ship's bridge revived plans to go investigate the floating islands of Freya. It was beautiful but it was a trap, laid by a new threat and foe, which eventually lead the team to investigate where the signal from the blackhole was coming from, so that they can take back what was, and still is theirs.
Jotunheim: One of the first new planets in uncharted territory was Jotunheim. Another cold and freezing planet. This is where BluShock learned about Horizon Corp, the company supposedly behind the disappearance of the asteroid, who were setting up a charity fundraiser and ball in aid of Jellyfish prostitutes, in a secluded casino somewhere on the planet. The only way into the casino was to go undercover. This would later become an ongoing set of missions towards their goal. So, everyone dressed up and played their part as corrupt business people or shady characters. The infiltration was a success and was part of a mission to recover a family heirloom which was taken by force by the leader of Horizon Corp. Then, BluShock destroyed the casino and killing everyone in it. Later on, they would go to visit an archive somewhere in space to learn about the Illusive Man's whereabouts and why he was still alive.
Eletania: After the infiltration on the Casino in Jotunheim, Horizon Corporation was funnelling the illegitimately earned funds and were constructing a building on Eletania. A green planet, surrounded by thick moss. The Criminal Paradise colony was formed before Horizon moved in. News and rumours were spreading about the High Orc Council dealing with a failed assassination attempt, and something belonging to them was discovered on Eletania in the hands of Horizon. A Tribune of War helmet belonging to Damien Croft which would seemingly bring them together to wage war. BluShock infiltrated the HQ on Eletania as a troupe of royal members and showmen/women and retrieved the Orcish relic.
BLUSHOCK EFFECT 2
2552
Heimdall: Heimdall, the planet closest to Vanaheim, where BluShock's journey began on Idun. It was time to hit Horizon Corp in the nuts, and put an end to their criminal activities. The final infiltration had the team posing as a contracted Construction Organisation with no name. The aim and goal was to distract the security forces and capture Lars Harper, the mastermind behind Horizon Corp, as instructed by the High Orc Council. After a successful battle against the automated droid and security forces, interior assault and battling it out with Lars Harper, the team finally stopped the man. He was arrested and put in the Sleipnir brig for questioning. Later on it was revealed that Horizon Corp is just one of millions under the control of a mega corporations and Lars was just one of the mind controlled puppets being controlled by the "Skynet" like organisation, alongside Cerberus. Then it was confirmed that Lars Harper was the Captain's almost identical twin brother and not just someone being looked after in the past.
2552
Latest events: The big move to the Cartwheel galaxy, where BluShock have been tasked to collect 5 scrolls across several worlds and to build a weapon to defeat a big threat to the Milky Way.
The Sleipnir was decommissioned by a Supernova which affected the neutron star that was powering the ship, which resulted in the Sleipnir being scrapped and recycled for parts by Damien Croft, who stayed behind whilst the rest of the crew sought refuge with UFS until it was time to go back.
Some time later, the team returned to the Cartwheel galaxy and ended up being chased by a dark "void" which was later revealed as the Sleipnir reborn: The BSSV Morningstar MS-1 warship. Sleeker, sexier and a huge improvement over the Sleipnir by a mile. BluShock's adventures continue!
And now we're back in the Milky Way. With Idun and Vanargand saved from the "ReBorgs", our adventures continue!
The reapers and borg have been destroyed. The Borg Queen was killed, and the weapon was successful in doing what it was made to do.
THE END...or is it?
BLUSHOCK EFFECT 3
2552
BluShock Crew embark in new adventures after completing their main campaign storyline. Missions such as ending up stranded on a jungle island after their shuttle was hit by an EMP shockwave, destroying it. They survived for four weeks before being rescued. Meanwhile, the other half of the crew were overseeing upgrades and enhancements for the Morningstar and going to feasts and parties, whilst the Captain and the other half were hunting their own food and...surviving with no tech basically.
Closer to the end, the team discovered an underground facility operated by another team who were responsible for the EMP shockwaves and learned they were after something much bigger in another galaxy.
Loyalty: For Your Ears Only - BluShock member Vahenir returns to his homeworld, where trouble is brewing amongst the government and shady council members.
2553/2423
Andromeda Expansion.
Part 1: Ancient Iconian gateway and world: Solara
Part 2: The Setup. Targeting Team Terminus.
Part 2.1: Recruitment of Doctor Avitus.
Part 2.2: Vehicle Combat.
Part 2.3: Unleashed. Missing person case and Murder Mystery.
Part 3: Chasing the Trail. Lair of the Mastermind.
Part 4: Origins
Part 4.1: Origins - The Hunt
Part 5: Operation: Gei Hinnom - Infiltration
Part 5.1: Hide n Seek
Part 6: Celestial Recon
Part 7: Deep Sea Odyssey
Part 7.1: Deep Sea 2
Part 8: Kadara - Infiltration
Part 8.2: Search and Rescue
Part 8.3: Assaulted (Captured)
(Several objectives in-between)
Part 8.4: Epic finale and Boss battle
ANDROMEDA EXPANSION COMPLETED!
August - December 2553:
BSU: Off The Record quests
Part 1: Trial of Shadows
Part 2: Necrosa Stasis Chamber
Part 3: Iconian Legacy - Path of Eternity
2550
Planet Vanargand witnessed a transformative event in 2550 when BluShock colonized it, bringing with them the knowledge and technology from the Star Trek Universe, and establishing a flourishing settlement. In a harmonious blend of past and future, the Fenrir spaceport was constructed alongside an ancient colony, creating a vibrant hub where the original BLUCORE team embarked on remarkable time travel missions. This convergence of timelines turned Vanargand into a beacon of exploration, where cultures, ideologies, and technologies seamlessly intertwined. Today, the planet stands as a testament to the boundless human spirit, showcasing the limitless possibilities of progress and discovery that transcend time and space.
2551
Idun: One year after BluShock departed from Vanargand from a powerful threat, Planet Idun was discovered and colonised. On it was their new home; Ymir base, in the already established colony of Jasper Point, which BluShock would eventually come to the realisation that it was established by a man who would become their adversary. Inhabitants also included a Demi-God Dragon named Escanor and trapped digital souls of everyone who ever set foot on Idun.
Asteroid Baldur and Resilient Station: When Idun was experiencing an End of the World scenario, BluShock already had another place in mind to colonise. Missing chunk of an old world, Baldur was discovered and held deep and dark secrets. Resilient base was eventually constructed inside the asteroid. Ancient caverns and tombs were discovered, and an ancient yet extremely powerful drive core which would enable BluShock to travel beyond the galaxy was later discovered by BluShock. This would be the first time the team were able to learn about the possibility of exploring not just the galaxy, but other galaxies and beyond the known universe.
Virmire: BluShock's first and latest expedition after settling in the asteroid, was to a planet all too familiar with the former Commander. Previously explored by another team of legends eons ago, BluShock began investigating a new cloning and manufacturing facility which was discovered to be droids being manufactured. The facility on Virmire was destroyed by a nuclear bomb, just like old times.
Tyr: In order to be able to travel to vast galaxies and beyond the universe, BluShock needed to find a certain type of fuel, in the shape of micro stars, or orbs. Luckily, the next planet on the agenda was Tyr. A young, factory planet that was ripe with Volcanoes and extreme temperatures. It was also where BluShock came face to face with their arch nemesis. But it turned out to be just one of many clones of McFudd. Lots of valuable crystals, minerals and fuel for the orb were recovered and one step closer to putting a stop to Jasper McFudd.
Ingemar: BluShock's next adventure and a series of missions would take place on a rainy and thundering world of Ingemar. Not only was it partly colonised by Binary Helix, under the contractual agreement of McFudd, but also contained a huge underwater world. BluShock would make use of the submarines on the planet and what they would discover next would be the stuff of nightmares. But in the end, this old threat was all smoke and mirrors. The team would collect more valuables to store and progress their lives and foil McFudd's plan once again.
Ingemar: Aftermath: After the fourth and final mission on Ingemar, it was time to return back to base. To make sure the Phorcy's base, the name given to the HQ, named after the Norse God of Rain and water, wasn't recoverable, the team leader insisted it was to be destroyed so that no one could return to collect anything valuable. With the Kain rocket launcher primed, it took one shot and the entire base exploded, causing a chain reaction to all the chemical based buoys across half the planet, causing an explosion which would have killed any potential threat and half of the entire planet population.
Ozone: During one of BluShock's planet scanning missions, they stumbled across this planet, hanging around in the Krogan DMZ. Dubbed as OZONE, for its choky gas like appearance and smoggy atmosphere, the team decided to investigate why it looked like the way it did and if it had any valuables worth collecting. They discovered a post apocalyptic city and a huge underground network of caves and occupied by the real Jasper McFudd was a huge shelter. Here is where they acquired billions of credits and finally put an end to their long time nemesis..but it wasn't over. It never is! DUN DUN DUUUN!
Freya: Several months had passed since the adventure on Ozone took place, and BluShock crew members were organising a shore-leave to tend to personal matters and other important events. A few remained on the asteroid to continue working when all of a sudden! A giant blackhole appeared out of nowhere and slowly began drawing the asteroid towards it. The commander and a few others were in a state of panic and began loading their valuables into ships and shuttles and made haste, before the asteroid was completely consumed. Then they were stranded but eventually sought help from the new Orc council to construct something better than the asteroid. 260 billion credits later, Sleipnir was born. The orb from the asteroid placed inside the ship's bridge revived plans to go investigate the floating islands of Freya. It was beautiful but it was a trap, laid by a new threat and foe, which eventually lead the team to investigate where the signal from the blackhole was coming from, so that they can take back what was, and still is theirs.
Jotunheim: One of the first new planets in uncharted territory was Jotunheim. Another cold and freezing planet. This is where BluShock learned about Horizon Corp, the company supposedly behind the disappearance of the asteroid, who were setting up a charity fundraiser and ball in aid of Jellyfish prostitutes, in a secluded casino somewhere on the planet. The only way into the casino was to go undercover. This would later become an ongoing set of missions towards their goal. So, everyone dressed up and played their part as corrupt business people or shady characters. The infiltration was a success and was part of a mission to recover a family heirloom which was taken by force by the leader of Horizon Corp. Then, BluShock destroyed the casino and killing everyone in it. Later on, they would go to visit an archive somewhere in space to learn about the Illusive Man's whereabouts and why he was still alive.
Eletania: After the infiltration on the Casino in Jotunheim, Horizon Corporation was funnelling the illegitimately earned funds and were constructing a building on Eletania. A green planet, surrounded by thick moss. The Criminal Paradise colony was formed before Horizon moved in. News and rumours were spreading about the High Orc Council dealing with a failed assassination attempt, and something belonging to them was discovered on Eletania in the hands of Horizon. A Tribune of War helmet belonging to Damien Croft which would seemingly bring them together to wage war. BluShock infiltrated the HQ on Eletania as a troupe of royal members and showmen/women and retrieved the Orcish relic.
BLUSHOCK EFFECT 2
2552
Heimdall: Heimdall, the planet closest to Vanaheim, where BluShock's journey began on Idun. It was time to hit Horizon Corp in the nuts, and put an end to their criminal activities. The final infiltration had the team posing as a contracted Construction Organisation with no name. The aim and goal was to distract the security forces and capture Lars Harper, the mastermind behind Horizon Corp, as instructed by the High Orc Council. After a successful battle against the automated droid and security forces, interior assault and battling it out with Lars Harper, the team finally stopped the man. He was arrested and put in the Sleipnir brig for questioning. Later on it was revealed that Horizon Corp is just one of millions under the control of a mega corporations and Lars was just one of the mind controlled puppets being controlled by the "Skynet" like organisation, alongside Cerberus. Then it was confirmed that Lars Harper was the Captain's almost identical twin brother and not just someone being looked after in the past.
2552
Latest events: The big move to the Cartwheel galaxy, where BluShock have been tasked to collect 5 scrolls across several worlds and to build a weapon to defeat a big threat to the Milky Way.
The Sleipnir was decommissioned by a Supernova which affected the neutron star that was powering the ship, which resulted in the Sleipnir being scrapped and recycled for parts by Damien Croft, who stayed behind whilst the rest of the crew sought refuge with UFS until it was time to go back.
Some time later, the team returned to the Cartwheel galaxy and ended up being chased by a dark "void" which was later revealed as the Sleipnir reborn: The BSSV Morningstar MS-1 warship. Sleeker, sexier and a huge improvement over the Sleipnir by a mile. BluShock's adventures continue!
And now we're back in the Milky Way. With Idun and Vanargand saved from the "ReBorgs", our adventures continue!
The reapers and borg have been destroyed. The Borg Queen was killed, and the weapon was successful in doing what it was made to do.
THE END...or is it?
BLUSHOCK EFFECT 3
2552
BluShock Crew embark in new adventures after completing their main campaign storyline. Missions such as ending up stranded on a jungle island after their shuttle was hit by an EMP shockwave, destroying it. They survived for four weeks before being rescued. Meanwhile, the other half of the crew were overseeing upgrades and enhancements for the Morningstar and going to feasts and parties, whilst the Captain and the other half were hunting their own food and...surviving with no tech basically.
Closer to the end, the team discovered an underground facility operated by another team who were responsible for the EMP shockwaves and learned they were after something much bigger in another galaxy.
Loyalty: For Your Ears Only - BluShock member Vahenir returns to his homeworld, where trouble is brewing amongst the government and shady council members.
2553/2423
Andromeda Expansion.
Part 1: Ancient Iconian gateway and world: Solara
Part 2: The Setup. Targeting Team Terminus.
Part 2.1: Recruitment of Doctor Avitus.
Part 2.2: Vehicle Combat.
Part 2.3: Unleashed. Missing person case and Murder Mystery.
Part 3: Chasing the Trail. Lair of the Mastermind.
Part 4: Origins
Part 4.1: Origins - The Hunt
Part 5: Operation: Gei Hinnom - Infiltration
Part 5.1: Hide n Seek
Part 6: Celestial Recon
Part 7: Deep Sea Odyssey
Part 7.1: Deep Sea 2
Part 8: Kadara - Infiltration
Part 8.2: Search and Rescue
Part 8.3: Assaulted (Captured)
(Several objectives in-between)
Part 8.4: Epic finale and Boss battle
ANDROMEDA EXPANSION COMPLETED!
August - December 2553:
BSU: Off The Record quests
Part 1: Trial of Shadows
Part 2: Necrosa Stasis Chamber
Part 3: Iconian Legacy - Path of Eternity